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Effects and Media

Effects are stored on the cinematic YAML file and applied during playback.

Stand at the point the camera should look at:

/cinematic focus <name> set

Clear focus:

/cinematic focus <name> clear
/cinematic shake <name> <intensity>

Use low values first. Disable with:

/cinematic shake <name> 0
/cinematic zoom <name> <start> <end>

Positive values use slowness. Negative values use speed. Disable with 0 0.

/cinematic bgm <name> minecraft:music_disc.pigstep
/cinematic bgm <name> clear
/cinematic title <name> <frameIndex> <text>
/cinematic subtitle <name> <frameIndex> <text>
/cinematic addcmd <name> <frameIndex> <command>

Frame indexes start at 0. Commands run as console. %player% becomes the viewer name. PlaceholderAPI is parsed when available.